Wednesday, April 30, 2014

Concept Character





I found a concept character I drew a few years ago and decide to start modeling it. While it is still a work in progress, I'm happy with what I have done so far.

Popeye Polish







In this project I decided to go back and polish up my model of Popeye. I fixed some of the UV seams I noticed on the first one and put in a dock and water so that there wouldn't be a blank background anymore. 

Creature








In this project I had to create some kind of creature. While searching for ideas, I found an orthographic of a tree creature on deviant art and decided to try to model it. I was also able to get a lot more practice with mudbox in this project and started learning about using normal and diffuse maps. 

Popeye








   

In this project I decided to attempt to model Popeye. I think the hardest part of this was by far trying to model his face. In the end I think it came out pretty good, I even had time to make a turn around video.

Frog Tutorial





In this project I followed a tutorial for modeling a frog. I worked on learning how to sculpt in Autodesk Mudbox in this project and did a little texturing in it too. 

Dune Buggy



Here is my dune buggy project. This was the first time I learned how to create a stage and make a spinning presentation for my models. I think it came out pretty good.


Desk Scene




This was my first project using Autodesk Maya. The objective was to design a scene using a desk as the focus. I modeled a room after a TV show I had been watching at the time, Fringe. This was a fun first project.