This is a group project I worked on a few years ago. We were modeling the amusement park from the movie Zombieland. My main focus was modeling the haunted house and the dropzone ride. This is by far my favorite project. It turned out looking really good.
Thursday, May 1, 2014
Wednesday, April 30, 2014
Concept Character
Popeye Polish
In this project I decided to go back and polish up my model of Popeye. I fixed some of the UV seams I noticed on the first one and put in a dock and water so that there wouldn't be a blank background anymore.
Creature
In this project I had to create some kind of creature. While searching for ideas, I found an orthographic of a tree creature on deviant art and decided to try to model it. I was also able to get a lot more practice with mudbox in this project and started learning about using normal and diffuse maps.
Tree creature orthographic: http://www.deviantart.com/art/Tree-Creature-Omuni-Online-244858233
Popeye
In this project I decided to attempt to model Popeye. I think the hardest part of this was by far trying to model his face. In the end I think it came out pretty good, I even had time to make a turn around video.
Frog Tutorial
In this project I followed a tutorial for modeling a frog. I worked on learning how to sculpt in Autodesk Mudbox in this project and did a little texturing in it too.
Dune Buggy
Here is my dune buggy project. This was the first time I learned how to create a stage and make a spinning presentation for my models. I think it came out pretty good.
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